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Fiesta Review

FIESTA review 

Publisher: Outspark
Free 2 Play RPG
Genre: MMORPG Fantasy
Release Date: 2008

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Welcome to the dark world of Isya, where Humans and Elves battle together against various enemies amongst the land. Fiesta is a Free MMORPG fantasy that was created by Outspark, who have developed many MMO, RPG, RTS and other online and multi-player games. Although Fiesta is free to play, it does have a great deal of monetization implement throughout its structure, giving incentive for investment into the game.
There is quite a deal of intricacy within the back-story, some of which is present within the games atmosphere and other aspects. The story itself is quite interesting and players or potential Fiesta-gamers should take the time to look into it. There is good detail and depth into the context. Gods battling each other, with the contrast of humans and elves being the “pawns” - encountering various creatures, monsters and beasts that roam the terrain of Isya, as the heroes journey across, fulfilling or failing quests along their path.
Several servers are available to players, although the majority of them contain a fairly consistent low-player population. The six servers themselves take names from some of gods that are mentioned within the games back-story; Cypion, Epith, Bijou, Legel, Apoline, and Teva. Each server is separate from the other, whereas you cannot transfer characters from server to sever.
There are five different classes of characters offered: Fighter, Cleric, Archer, Mage, and Trickster. Each contains only specific abilities and functions that pertain to the class. The characters themselves are fairly limited in their entirety. Although, there is an Anime-aspect to the characters, with a “Fiesta-appeal”, adding a bit of uniqueness to their appearance. Looking at the actual customization of characters, and its clear to see it is lacking in all regards as the physical customization is restricted to nearly nothing after selecting the character class. There is once again little variety offered in terms of the growth and development of the players attributes.
Character developed seems to be missing depth, as there does seem to be a hindrance of variety in terms of personalization. As for quests and the journey through the game, there is a positive approach given. Cooperative involvement with other players in a large capacity is definitely felt, and such an appeal provides for the needs of gamers, especially considering this is an MMORPG. Not only are there the offerings of combating quests together, conquering and fighting side by side, but there are other options available to players as well, adding at least some variety to the game.
There are also some rather unusual offerings for players, such as that of an estate option and also of potential weddings. Yes, that is correct, there are weddings offered to the players within this game, which gives player A the option of proposing to Player B, which if accepted, would lead to a wedding ceremony that can have up to 15 players invited to attend. As for the estates, players are given the ability to purchase an estate. There is an ability to buy furniture to spice up the visual appeal to them, but that is the only current expenditure available for the estates.
The game-play interface has an assortment of options and abilities that are lacking or not properly functioning. Overall there does seem to be a void of overall depth within this game. Some of the positive and negative examples of various aspects of the game are listed below:


- There is a contrast given between new players and veterans, in which a fair-trade arrangement is given so to speak. Certain items and abilities are available to players under level 10, where-as veteran players are privy to enhanced monetization.
- As for the monetization, there are purchasable items offered to players, besides the estate. The variety of items range from weapons to potions, to other items available in the pre-game menu as well as on the browser. Throughout the game merchants offer items as the players journey throughout the vast world. On their website there is a great deal of monetization developed within, giving players a wide variety of options available to make with real money.
- The size of the world is quite large, giving lots of space for players to maneuver across. In terms of the terrain, it is somewhat barren and unrefined, although the intent is noted.


- Limitations in characters battle and non-battle actions and movements.
- All of the icons around the screen are minimal in size and difficult to make out or even click.
- Although the world is large in size, offering quite a bit of space to manoeuvre and places to visit, the actual abilities for the player to involve themselves within the game are fairly limited.

System Requirements:

Minimum Requirements:
OS: Windows XP or Vista
CPU: Intel Pentium IV 1.6 GHz or comparable
RAM: 512 MB
Hard Drive: 3GB
Graphics Card: nVIDIA GeForce MX or comparable
DirectX: DirectX 9.0 or better
Connection Speed: DSL (128pbs) or higher
Recommended Settings:
OS: Windows XP or Vista
CPU: Intel Pentium IV 2.0 GHz or comparable
Hard Drive: 20GB
Graphics Card: nVIDIA GeForce TI or Radeon 9200
DirectX: DirectX 9.0 or better
Connection Speed: DSL (256pbs) or higher


Anonymous Sun, 2011-06-12 03:32
Anonymous's picture

Hahahaha. I’m not too brhgit today. Great post!

Anonymous Sat, 2011-06-11 18:24
Anonymous's picture

Stands back from the keyboard in amzaenmet! Thanks!

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