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Devil's Daily: The World is Changing...

02. July, 2013Tags: MMO Blog

If there's one thing that we got from E3 this year, it's that the MMO world is being invaded by a new breed of gamer. Soon - as in the next six months - MMOs as we know them will be a thing of the past, replaced by a new controller friendly variation of our favourite hobby. The Call of Duty mob are coming, and they're going to leave no stone unturned.

Oh, and bonus points for anybody who read the title in the voice of Galadriel. 

Starting Off Slow

It always starts this way; at first we'll have the option to use controllers and that'll be nice but unnessessary. Who in their right mind would want to play Planetside 2 with a controller, unless mouse and keyboard wasn't an option? Sure, for the few that that might apply to, playing with a controller will be handy, but it'll be underutilized at best.

The same can be said of The Elder Scrolls Online. Although I have no doubt that it'll perfectly fit the controller, perhaps even outdoing Final Fantasy XIV: A Realm Reborn, it's an opportunity most will overlook, preferring to bind keys and have access to everything at once.

But that won't be the end of it...

The Beginning of the End

You see, although PC gamers hate to admit it - even going as far as to quote how many households own PCs as if that actually meant anything - there are more of them than there are of us. Within a year of the release of the new consoles, they're about to become the main target for developers everywhere. There are already a number of announced free-to-play MMOs for the PS4 at launch, and this list will only get longer with time.

To begin with, this won't be a huge issue. Development of these titles is still happening on PC and moving across to consoles at a later date. This is where we'll start getting little extras on PC, like controller support and more unified achievements.

As time goes on though, development will switch to a focus on next-gen consoles. Perhaps it'll forego PC altogether, like Ubisoft's The Division. As less games come to PC, more developers will comment on the fact that PC gamers are spending less than ever (because there are less games available to them) and will ask them to spend more if they want more...

We'll be left with the minimum, the catch-up games from publishers that work tirelessly to level the playing field, or to at least just get part of the newly baked MMO pie.

Final Thought

This is all make believe. There's very little reason to think that developers will suddenly stop making games for the PC crowd. For that to happen, it would take MMOs becoming insanely popular on console, and while free-to-play will be very handy in the opening months of the PS4's lifespan, it's not likely to last compared to the average multiplayer or even single player title.

We've seen it happen before though. PC developers work on something great, get it to the point where it's almost perfect and then it makes the leap to consoles and takes off in an insane way. It happened with FPS games, it happened with indie games and it might just happen to the MMO. And if it does, expect to have to purchase a console if you want to stay on the forefront of MMO culture.

What do you think?

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