GDC 2012 in numbers
UBM TechWeb Game Network's 2012 Game Developers Conference® (GDC) has just ended and UBM has revealed valuable information regarding this years conference. 22,500 game industry professionals attended the event in San Francisco. Skyrim won "The Game of the Year" award while Portal 2 and Bastion took home awards too. Continue reading for the details.
After GDC 2012
This year's Game Developers Conference witnessed a 17% increase in attendance over last year. GDC began with two days of tutorials and summits focusing on Smartphone and Tablet Games, Social and Online Games, Independent Games.
Free-to-play business models, new funding options and the explosive growth of mobile device games were among hottest topics at the event.
The main conference was on Wednesday with GDC's first-ever "Flash Forward", a session that saw nearly 100 main conference speakers.
The popular Game Design Challenge saw three designers’ ideas for creating a 60-second game on this year’s theme “upgrading humanity.” Richard Lemarchand of Naughty Dog won the Challenge with a game that attempted to first invoke and then eliminate shame.
GDC 2012 hosted the 14th Annual IGF and the 12th Annual Game Developers Choice Awards (GDCAs) on March 7th. Polytron Corporation earned the "Seamus McNally Award" for Best Independent Game at the IGF. They were also awarded with $30,000 grand prize with its unique ‘perspective-shifting’ platformer, Fez.

Skyrim : Game of the year
Game Developers Choice Awards as expected by the majority went to Bethesda Game Studios’ epic fantasy adventure game, The Elder Scrolls V: Skyrim as the game won Game of the Year award.
Portal 2 won three awards
Valve Corporation’s Portal 2, received three awards, while action-RPG Bastion from indie developer Supergiant Games, a small studio won two awards.
GDC 2013 schedule
GDC 2013 is planned to return to the "Moscone Convention Center" in San Francisco again March 25 to March 29, 2013.
Source: UBM TechWeb press release
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