Drakensang surpasses 1 million players
Bigpoint is celebrating 1 million registered players for Drakensang. Last weekend, we published our Drakensang review which received 9/10 rating from us. Apparently, players also appreciate the quality of the browser game in only two months.
Drakensang is getting popular. Look at Bigpoint's announcement that reveals the number of registered player in only two months. 1 million players have joined Drakensang which scored 9/10 in our review. Read our review here>>
Bigpoint's announcement:
Since the official launch of the Open Beta on August 8, 2011, it’s not just the registrations that are on the rise, but the excitement too: With the first big update launched as well as many more to come, such as the community’s highly anticipated PvP features, Bigpoint Berlin is keeping players on their toes with new adventures and challenges in the epic fantasy world of Drakensang Online.
“Drakensang Online helped us prove, only after just a few short weeks, that it’s possible to launch browser games with the same level of quality as traditional PC or console games,” says Philip Reisberger, Chief Games Officer at Bigpoint. “Action RPG fans looking for an outstanding gaming adventure should definitely get in on this game now and experience the free-to-play Drakensang Online for themselves!”
Since the launch of the first big update just a few short weeks ago, Drakensang Online players have had the chance to delve into “Teganswall” and discover not only many new quests and new items but also a completely new game region. The development team also plans on expanding the game with other PvP features, including a guild system, arena battles, statistics, buddy lists and a PVP-only server.
“Our community keeps us supplied with a continual pool of ideas to further improve Drakensang Online,” says Bernd Beyreuther, Head of Development of Bigpoint Berlin. “We already have a plethora of new content updates planned – and Drakensang Online is just in its infancy. As a developer, it’s a great feeling to be able to develop the game world together with the game fans themselves.”
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