Not everybody has a group of MMO friends with which to play every single new game and developers know this. This means two things: the story is generally single player and follows a linear story that pretends every other player in the game isn’t getting exactly the same cutscenes and events that bring people together tend to do so under the guise that you won’t have to talk with other players or even really see them as anything but computer controlled assistants. Guild Wars 2 has some pretty great features for people who want to play together, and this week I thought we’d take a look at that. Before, though, ANet announced some upcoming features in Flame and Frost: The Gathering Storm…