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17. November, 2012Tags: Guild Wars 2, Guild Wars 2 Diary, MMO Blog

Guild Wars 2 gameplay review episode 10And it comes to this: our tenth week of Guild Wars 2 gameplay diaries. I had wanted to spend this week detailing the Lost Shores event, but those of you who follow Guild Wars news will know only too well that that isn’t going to happen. I’m going to give it a bash – just to see how bad the situation really is – but I’m not sure what will come of it. Instead, this week will mainly detail our final battle with the Ringmaster and his gang of hypnotized carnies. I can’t tell you how long I’ve waited to be able to write a sentence like that. As a side note, if you haven’t played in the last few days, you’ll have a pretty hefty patch waiting for you when you try to log-in.

14. November, 2012Tags: Call of Duty, MMO Blog, MMO Industry

Call of Duty change MMO gamesAnother year, another Call of Duty – it’s the holiday between Halloween and Christmas that almost makes up for most of the world not having Thanksgiving. While for some the fact that it’s a yearly release is a source of concern – genuine, heart-wrenching concern – there’s no denying that it manages to bring countless people together, that it offers something people can get nowhere else. When you look at games on that scale, you’re usually talking about an MMO. As we’ve discussed before, Call of Duty isn’t an MMO, but its long-reaching influence can even be felt here.

10. November, 2012Tags: Guild Wars 2, Guild Wars 2 Diary, MMO Blog

Guild Wars 2 Diary Episode 9
This week, we take a break from carrying on with the story but instead we'll take a look at the World we have been exploring in the past eight weeks.  I have been thinking about the game, mostly about how little I’ve got through the damn thing. We’re fairly rapidly coming up to 10 weeks of Guild Wars 2 diaries, and I don’t think I’ve seen even 5% of the game. That says an awful lot about the fantastic effort that has been put into the different areas, different races, different towns and villages. 

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