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25. June, 2013Tags: MMO Blog

pay 2 win mmo gamesI was browsing Ghost Recon Online website the other day, reading about the Summer Sale Ubisoft had launched last week. Some of the comments under this particular post made me start thinking about micro-transactions and monetization systems in MMOs today. In 2011 I did my research on micro-transactions and had sat down with some developers to understand how they felt about it. The changes to the industry in the last two years, and the increasing number of free-to-play MMOs make it more important for MMO publishers and developers to come up with microtransaction solutions that please both the game publisher and gamers. It must be a nightmare for a developer to create a fantastic game but then ruin it with a poor micro-transaction system in place. Gamers don't hesitate calling a game "pay to win" whenever they feel they have a reason to. Even if it's just a tiny one...

25. June, 2013Tags: MMO Blog

The idea of a completely digital future is one that's been discussed often lately, thanks to the Xbox One and its attempts at changing the way we interact with our content. MMO gamers have been living the digital life for years, but perhaps even they would rather have certain things delivered on disk? Who doesn't love the idea of a content-filled special edition, or a fresh "new game smell?"

And then the disk drive in your PlayStation 3 breaks and you realize that going fully digital might not be all that bad...

24. June, 2013Tags: Firefall, MMO Blog

Firefall diary episode 1Firefall Diary is a new series at DevilsMMO. From this Monday, we will be taking you to New Eden every week for a new adventure in Red 5 Studios' free to play shooter MMO "Firefall". In this opening episode, we are going to start with the basics of resource extracting. In Firefall, collecting resources is done using a Thumper. With a Thumper and a scanner device, you can detect resources under ground and extract them by drilling into the ground with your Thumper device. 

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