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23. February, 2013Tags: Guild Wars 2, Guild Wars 2 Diary, MMO Blog

Guild Wars 2 Diary episode 24Guild Wars 2 is going to change again very soon, with new features and bug fixes bound to change the way we play. This is our last reminder that if you want to finish the first part of the Living Story, you’ll need to get it done before Tuesday. Everything else in the patch should at least be comparable – there’s not going to be anything you just can’t do – but you won’t even be able to help out the refugees again. It’s a long, thankless task, and I can understand why there are so many people complaining. I’m just glad that I’m done with it and, until next week, we can put the Living Story behind us and carry on with the main plot.

16. February, 2013Tags: Guild Wars 2, Guild Wars 2 Diary, MMO Blog

Guild Wars 2 Gameplay Diary 23Not everybody has a group of MMO friends with which to play every single new game and developers know this.  This means two things: the story is generally single player and follows a linear story that pretends every other player in the game isn’t getting exactly the same cutscenes and events that bring people together tend to do so under the guise that you won’t have to talk with other players or even really see them as anything but computer controlled assistants. Guild Wars 2 has some pretty great features for people who want to play together, and this week I thought we’d take a look at that. Before, though, ANet announced some upcoming features in Flame and Frost: The Gathering Storm…

09. February, 2013Tags: Guild Wars 2, Guild Wars 2 Diary, MMO Blog

Guild Wars 2 Diary - Black CitadelNow that we’ve come to terms with the changes made in the Flame and Frost: Prelude update, it’s probably time to move on with the story. Remember that achievements aren’t as they were before and that you’ll need to check the new part of the UI (or the achievements section of the Hero page) to find out what you’ll need to do to net that experience, and the new Laurels currency as well. If you haven’t yet finished helping out the refugees as part of the living story, be sure to head (or stay) towards the east and journey towards the Black Citadel. By the time you get there you shouldn’t be a million miles from filling the living story achievement bar.

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