I’ve waited for this day for quite a while. One of my favourite new games is finally having the NDA lifted, and it’s exciting to be able to talk about the End of Nations beta. To be honest, I’m not sure why it was there in the first place – besides the usual on-going development sort of thing. I’ve played some games in beta that have been dreadful – the gameplay has felt near unfixable, the graphics have been ugly and barely passable, the connection has been cutting out every five minutes – and for games with a little more hype behind them than End of Nations. I can understand why a bad game will desperately need an NDA, but something that has had so much quality since that very first beta session – I’ve wanted to write about it for months. So how does this massive jump for the MMORTS genre play out? Read on, although you should probably get it downloading while you read.