Guild Wars 2 : Answers from EU Fanday

ArenaNet has been answering the questions from the community as a part of the EU Fan day. They have shared all the answers on Guild Wars 2 official Twitter account. We have been following it and have made a list of some of the most important questions and answers. Continue reading for details.
Guild Wars 2 Questions Answered | EU Fan Day
ArenaNet developers has taken time to answer questions from the community. They have been posting the answers on their official twitter account for the last few hours. Here are some highlights we have collected for you from the Q&A. We will be checking again to see if we have missed anything. Expect updates to this post in the next few hours.
Eric: Focus for #GW2 PvP and esports is to make sure the game is accessible and has broad appeal.
Q: Sidekicking in dungeons? Colin: Yes. You get sidekicked down if you are higher than the rec. level. No sidekicking up tho.
Q: Penalty for changing guilds? Eric: No. We look at guilds as groups of friends. I have different groups of friends I play the game w/ ^RB
Eric: Freedom to play w/ your diff. social groups. Guild membership is meaningful b/c friendships are meaningful.
Eric: In competitive PvP, players can be recognized by teams. You could have a well-known team w/ members from different guilds.
Eric: Competitive PvP: capture points are flexible as a mechanic. Easy to understand. Encompass a lot of play styles.
Q: human females seem to be v. pretty. Kristen: sliders allow players further customization. Humans in general are idealized
Q: How do players see cross-profession combos? Eric: visual effects in-world, UI pop-up that says "combo." More refinements
Q: Anything more about guild features? Eric: will launch w/ the major features in-game now; will keep refining post-launch.
Q: Rank emotes for PvP? Eric: no rank emotes like the deer in #GW. No special emotes for a specific type of game play like PvP
Q: observer mode for PvP? Eric: not at launch. We would like to have it in the future. Will talk about it when we can.
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